
Alfred (アルフレッド Arufureddo) is a character in Bloodstained: Ritual of the Night and a playable ally in its spinoff game, Bloodstained: Curse of the Moon as well as its sequel. He is an old but skilled alchemist that had upset Miriam’s quest to find and vanquish Gebel.
Appearance[]
Personality[]
Alfred is quiet and intelligent, Alfred's alchemic ability was unmatched even among his fellow alchemists.
He may also be somewhat guilt-ridden from being a bit of some of his acts. While Alfred is not responsible for any of the shard experiments and demon summonings, he did try to help the Unnamed Alchemist in their attempts to summon a demon by just telling them to invert the summoning rite in it. This sadly somewhat helped the alchemist in getting as far as he did and is the reason why so much damage came from them, he was the one who opposed the ritual to summon the demons. Alfred had spent a great deal of time bonding with the children, was researching ways to stop the crystals from spreading even before Johannes, and is heavily implied to be the one who put Miriam into her magically-induced slumber to both sabotage the ritual and save her life, showing his caring side.
Alfred makes note that his magical strength exceeds Johannes, and tells him to take Miriam and leave the castle or else they will die. Whether he means by the monsters or himself is unclear, but it's shown there. However, considering that Alfred is not entirly evil, he was referring to the demons, Gremory, Gebel, Dominique, or all of the above. He wasn't trying to actively kill Miriam or Johannes at all. However, his plan to destroy the castle by placing destructive runes around its structural weaknesses and blowing them up with the Liber Logaeth can play this straight, as it would probably kill them if they're still inside when everything goes boom, which is part of the reason why he's trying to make them leave, or else they might end up playing into Gremory and Dominique's plans.
Alfred accepted the fact that he'd likely die doing all of this, but he does pass along his research and plans to Johannes when they reconcile, allowing his apprentice to destroy the castle in his stead and to give him a good chance to stop the crystals for good and truly save Miriam, as atonment for what he had them go through.