Thread:Whovianfan/@comment-5616350-20160804020106/@comment-5616350-20160813162836

Super Smash Flash 2 also improved many qualms and errors from the first Super Smash Flash retaining few mechanisms but fixing some others.
 * Characters have gained several different attacks, expanding and improving the five-attack moveset; this includes a standard combo, three tilt attacks, three smash attacks, a dash attack, a floor attack, an edge attack, five aerial attacks, four special moves, and a unique Final Smash.
 * Characters can protect themselves by shielding.
 * Characters can perform 3 different taunts.
 * Characters can pummel and throw in 4 different directions.
 * Characters can grab onto stages, ledges, and use ledge attacks.
 * Characters' attack can no longer deal massive damage and multiple hits with one attack unless specifically coded to do so.
 * Certain characters can now use tether recoveries. Ex.: Link, Samus.
 * Wall jumping has been implemented.
 * Air dodging and sidestep dodging have been implemented.
 * Color changes have been implemented.
 * On-Screen Appearances have been added.
 * Revival platforms have been added.
 * The camera is no longer in a single angle and follows all players, rather than just P1.
 * The camera can be panned and zoomed while paused, and can take pictures.
 * Contains exclusive and/or edited sprites' by the SSF2 Devs. Ex. Mario, Kirby, Ness, etc.
 * The Skip glitch, along with many other glitches, have been remedied.
 * More P-1 Modes and Vs. Modes have been added and others improved.
 * A completely new Adventure Mode mechanism will be implemented.
 * Trophies will be added.