User:Corvinus666

Pack Leader

 * LORD WILLIAM CORVINUS
 * Update 1: Reduced the cost of this ability.[1]
 * Update 5: This ability's tooltip now specifies the amount of Ultimate you gain; this is now a flat value and only works for werewolves. We also fixed an issue where this ability wasn't granting ultimate to allies.[2]

Werewolf Berserker

 * Update 5: This ability will now deal increased bleed damage instead of increasing attack speed.[2]

Updates

 * Update 2: Fixed an issue so transforming out of werewolf form when you are crowd-controlled will no longer break your light and heavy attacks.[3]
 * Update 5: Reduced the duration of the werewolf Ultimate.[2]
 * Update 5: The werewolf model will now load in more smoothly the first time you transform into a werewolf.[2]
 * Update 5: Reduced the cost to transform into a werewolf by 100.[2]
 * Update 5: Fixed an issue where killing an enemy while feared by this ability would cause the corpse to teleport forward a few meters. This ability also no longer claims ability damage is derived from just stamina.[2]
 * Update 6: Fixed an issue where the Werewolf Ultimate bar would appear to fill while you were transformed.[4]
 * Update 7: Werewolf transformation now grants Spell Resistance in addition to Physical Resistance, and the bonus Physical and Spell Resistance has been increased to 151 per level/Veteran Rank from a base of 20 per level/Veteran Rank.[5]
 * Update 7: For example, a Veteran Rank 14 player character would get 9664 Physical and Spell Resistance during their transformation.[5]
 * Update 7: You can now safely press the button for the werewolf ultimate repeatedly without fear of immediately reverting to normal again.[5]
 * Update 7: Removed Stamina Regeneration from Lycanthropy; it now requires Werewolf Transformation to be slotted in your ability bar.[5]
 * Update 7: Reduced the poison damage you receive while in Werewolf form to 25% from 40%.[5]
 * Update 7: Fixed an issue which was allowing Negate Magic to pull Werewolves out of Werewolf Form.[5]
 * Update 7: Fixed an issue where heavy attacks would play twice before striking your target while in werewolf form.[5]
 * Update 7: You can no longer Fish or use the Outfit Station while in werewolf form.[5]
 * Update 7: Werewolves will no longer have an erroneous "Attack Speed" icon displayed on the character sheet while transformed.[5]
 * Update 8: In the rare and unintended event you are able to obtain both the werewolf and vampire skill lines, you will now be considered a Vampire by default. You will be prevented from using the Werewolf Transformation or benefiting from its passive Stamina Recovery.[6]
 * Update 8: Using this ability will now consistently override any active costume [6]

LORD WILLIAM CORVINUS HUSBAND OF PRINCESS ANNA VALERIOUS

 * Death Immunity+OMNIFIC PRIME
 * Deathless
 * Endless/Eternal/Everlasting Life
 * Immortal Physiology

Capabilities
HE AND SHE ONLY Possesses immortality: an infinite life span, as they can never die, never age, and can shrug off virtually any kind of physical damage. Some users are the defensive type, simply preventing all damages, to appear physically invulnerable, while others are the regenerative type, surviving and quickly recovering from anything you throw at them while at the same time they are capable of resurrecting themselves instantly after death and completely self-sustaining, free from all bodily necessities.

Variations
Some may only possess the power of:
 * Death: No body to destroy. The soul, one that is not of a physical being, does not inherit physical characteristics, such as concepts of destruction, therefore cannot be destroyed; in short, the user cannot die because it is already dead. Most common form of immortality.William Corvinus ADAMANTIUM WEREWOLF circa BC 120.jpg
 * Head Liberation: Survive decapitation.
 * Immortal Cloning: Transfer one's mind/soul into a clone to cheat death.
 * Infinite Resurrection: Death is omitted. Injuries may be inflicted, but complete annihilation is impossible.
 * Invulnerability: Cannot be harmed in any way or form. Therefore, death by physical damage is omitted.
 * Temporary Invincibility
 * Life and Death Transcendence: Be beyond the very concepts of Life and Death and immune to all life and death based powers.
 * Life Transcendence: Transcend the limitations of ones life/lifespan and conquer death itself.
 * Life Extension: Extend one's life.
 * Possession: Possess a new body/host upon death of the current, thereby surviving death and becoming immortal.
 * Retroactive Immortality: Cannot remain dead, always resurrecting or reincarnating oneself after being killed.
 * Quick Reincarnation: The power to be immediately reincarnated following "death"; can result in gaining powers in relation to how the user previously died.
 * Regeneration: High-level regeneration of body that heals any injuries, even fatal ones, preventing one from dying.William Corvinus ADAMANTIUM WEREWOLF circa 50.jpg
 * Self-Sustenance: Can survive without the need for bodily resources, such as food.
 * Self-Resurrection: Completely heal fatal injuries and resurrect upon death if body isn't entirely destroyed.
 * Multiple Lifes: Can die multiple times and still live until all lifes are used up.
 * Immortality: Un-aging.
 * Spatial-Temporal Lock: Exist outside the normal space-time continuum, and thus immune to what happens in it.

Levels of Immortality
AMORTALITY AND IMMORTALITY Reliant Immortality (Concept-Dependent Immortality, Self-Puppetry) Immortality (Immortality via Regenerative Healing Factor) Unfettered Body Absolute Immortality
 * Cannot age, thus preventing death via senescence.
 * NO VULNERABILITIES to mortal wounds, severe injuries, diseases/viruses, and foreign substances.
 * User acquires immortality by anchoring their life to a certain object, source, concept, etc.
 * Destruction of anchor ends the user's immortality.
 * The physical body remains mortal, only the soul is earthbound.
 * May require continuous intake of source or maintenance of object to remain immortal.
 * Cannot age once reaching a certain point.
 * Immune to diseases, toxins and drugs.
 * Wounds, even crippling or fatal ones, heal near instantly.
 * Time-manipulating powers can erase the user's existence, as opposed to biologically killing them.
 * May apply only to biological immortality, as the mind and/or soul may remain mortal.
 * Immortality power may be removed, rendering the user mortal once again.
 * Cannot age
 * Body is completely immune to physical damage, toxins and pathogens.
 * Soul and mind may remain vulnerable.
 * Time-manipulating powers can erase the user's existence, as opposed to biologically killing them.


 * Cannot age.
 * Immune to all diseases, toxins and drugs.
 * All wounds and injuries heal instantly.
 * Immortality applies to not only the body, but mind and soul as well, rendering the user truly "absolute".
 * Power is absolute, so it can never be removed, nor can the user's existence from timelines.